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Zelda link between worlds zelda dungeon
Zelda link between worlds zelda dungeon












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Now Playing: The Legend of Zelda: A Link Between Worlds Video Review A series of murals explain the events of A Link to the Past.Ī Link Between Worlds is molded by the history it treats with reverence, but the game quickly creates an identity of its own. But while many elements of this sequel are familiar, this is a fantastic standalone adventure that excels on its own individual merits.īy clicking 'enter', you agree to GameSpot's The heart of A Link Between Worlds is buried firmly in the pre-3D age of the early '90s, and Nintendo has produced an almost note-for-note polygonal reproduction of the original game's Hylian overworld, complete with the triumphant boom of the series' main theme charging out of the 3DS's speakers. The famous green tunic, castle, and characters are all revived in this 3DS sequel, and the passing of two decades and three console generations has done nothing to dull the sharpness of Link's first triumphant swing of the Master Sword.įor those who have cherished the original over the years, the nostalgic opening moments of this loving sequel will rekindle your memories of the classic game that precedes it. There’s nothing all that unexpected about “A Link Between Worlds.It's not easy to return to a place after a 21-year absence, so it's a surprise how effortless it is to slip back into the Hyrule first introduced in 1992's The Legend of Zelda: A Link to the Past. The game’s open 3-D world is a welcome - and much needed - change to the been-there-grabbed-that formula of past “Zelda” titles. “A Link Between Worlds” is exactly what anyone could want out of a hand-held “Zelda” adventure. “Zelda” mastermind Eiji Aonuma and his development team have thoughtfully crafted a game that really should be experienced in 3-D.

zelda link between worlds zelda dungeon

While the 3-D functionality of most 3DS games can be written off as gimmicky, a few platform-maneuvering, vertigo-inducing instances in “A Link Between Worlds” practically demands to be played beyond two dimensions.

zelda link between worlds zelda dungeon

None of those has been as captivating as “A Link Between Worlds,” an original “Legend of Zelda” epic created especially for the glasses-free 3DS. Over the past three years, there’s been several “Legend of Zelda” remakes, rereleases and anniversary editions unleashed by Nintendo for the 3DS. For those who take the risk, they could save hundreds of Rupees. It also adds stakes if gamers decide to take a chance, say, by renting a fire-spewing staff necessary for trekking through some icy ruins instead of merely purchasing it outright. The lack of handholding gives players the freedom to explore Hyrule (and its creepy sister, Lorule) in any order they choose. Such small “Zelda” adjustments have a big impact on the game’s flow.

The catch with borrowing? If Link falls in battle, he’ll lose all rented items and must check them out again at full price. The gear required to solve puzzles within the dungeons where the Seven Sages are held captive is available to either buy or rent from the outset. The other major switcheroo is that “A Link Between Worlds” is almost completely a nonlinear experience. It’s a simple twist, one that opens up a breathtaking array of mind-bending spatial puzzles, the kind that captured the public’s imagination long before any candy-crushing sagas.

zelda link between worlds zelda dungeon

With his newfound ability, the blacksmith’s apprentice can slip into mountain sides and move across chasms or fling himself into castle walls to slip through tiny crevices. Luckily, it ain’t 1991 anymore, so Link isn’t only confined to the wall. “The Legend of Zelda: A Link Between Worlds” ($39.99 for the Nintendo 3DS and 2DS) starts with a flamboyant villain named Yuga storming the fantastical kingdom of Hyrule and transforming the land’s Seven Sages, as well as Princess Zelda and Link, into 2-D illustrations. That may sound like a flat development for the wholly untarnished “Legend of Zelda” franchise, but it’s as “aha!” -inspiring as previous installments. In his latest quest, he’s morphing into walls. LOS ANGELES - For nearly three decades, spikey-eared hero Link has captained a boat, mastered a magic flute and flown a giant bird in the name of rescuing Princess Zelda from dastardly foes.














Zelda link between worlds zelda dungeon